Sandboxing has been one of Google’s major security tactics since Chrome’s release. In short words; Sandboxing blocks processes and runs actions as separate tasks. It blocks malicious software and bugs from affecting your computer or other functions within Chrome, making your experience much more stable and secure. Watch the video below to understand it better.
Google kept it quiet until now, but the latest udate did not only bring exciting “senses,” Retina Display optimizations and gamepad compatibility. The last update also brought Windows users a deeper sandboxing experience for Flash Player.
Google claims that the Flash sandboxing improvements make it as strong as Chrome’s native sandboxing. This is because Chrome and Flash sandboxing have worked differently since 2010. The Flash plugin used to be based on NPAPI plug-in architecture, which “is a thin layer of glue between the web browser and a native application.” This helped plug-ins evolve at a much faster rate – the system was fundamental for Chrome’s early stages.
As we move forward, Chrome and other browsers have adopted necessary improvements, such as GPU accelerations and multi-process configurations. PPAPI adoption is necessary to move forward. Especially considering NPAPI’s “thin” architecture, which allowed certain bugs and malicious software to leak through.
Google states that Flash Player crashes have now been reduced by 20% due to the stronger layer and tighter integration. Content can also be rendered via a dedicated GPU, making the media-dense web experience much smoother.
The latest update has brought these improvements upon Windows, with Linux receiving it in a prior update. The only ones left out are Mac OS users, which should be getting the update “soon.”